Make sure the remote consumer is receiving video. . This is the entry point for JavaScript client side applications (such as web applications). Mediasoup Broadcast Example. SCTP support (WebRTC DataChannels and SCTP over plain UDP) Extremely powerful (media worker subprocess coded in C++ on top of libuv). We’re using H264 and simulcast to try and keep cpu & bandwidth requirements low, and all clients are typically running chrome 83+ on a variety of desktop OS. . . . 什么是simulcast. mediasoup-sdp-converter. Simulcast & SVC - versatica/mediasoup Wiki. 3.
Mediasoup simulcast
Regarding simulcast in H264, we just need to add a small lines of code in mediasoup to support it (the H264 keyframe detector). Be a tiny JavaScript and C++ libraries in client side. mediasoup and its client side libraries are designed to accomplish with the following goals: Be a SFU (Selective Forwarding Unit). . it is indeed mixing different things, but it works. . there is memory heap issues happening with management API. mediasoup and its client side libraries are designed to accomplish with the following goals: Be a SFU (Selective Forwarding Unit). Spatial is enough. Support both WebRTC and plain RTP input and output. secure. . For example, Jitsi, Signal's SFU, and (I think) MediaSoup have it.